Closed Rainyan closed 11 months ago
Fix #11
GetClientOfUserId only guarantees IsClientConnected, so have to manually check for IsClientInGame before doing anything requiring that state.
GetClientOfUserId
IsClientConnected
IsClientInGame
Fix #11
GetClientOfUserId
only guaranteesIsClientConnected
, so have to manually check forIsClientInGame
before doing anything requiring that state.