I'm creating constantly objects (simple cylinder) in a scene and when a camera is not far from them - everything is ok. But when I'm trying to move a camera farther then newly created objects start to render with some delay. The farther the distance the more delay is.
Silly mistake on my side. During scaling objects, their scale at the beginning was quite low and it seems it "rounded" to 0 somewhere. Increasing starting scale solved the problem.
Rajawali Version or Branch
1.2.1970
Device and Android Version
Pixel 4a Android 12
Summary
I'm creating constantly objects (simple cylinder) in a scene and when a camera is not far from them - everything is ok. But when I'm trying to move a camera farther then newly created objects start to render with some delay. The farther the distance the more delay is.
Check these videos: Far distance: https://youtu.be/qeYQ_mxnvU8 Close distance: https://youtu.be/VeatmUzZEdE I'm just changing the scale of these cylinders and creating new ones there.
What is causing this delay and how to avoid it?