Open soundsnow opened 1 year ago
Sorry, I did not get the entities of the other two bs files, so there is no SD Gundam G Next corresponding entity in the picture
Six more Super Faimicom games not mentioned Because their DLCs were not sold in physical form via retail stores
Describe the feature
From Top to Bottom:
Same Game - Chara Cassette (Japan) (ROM).bs->Same Game (Japan).sfc->Super Famicom->Satellaview Same Game - Chara Data Shuu (Japan) (ROM).bs->Same Game (Japan).sfc->Super Famicom->Satellaview
SD Gundam G Next - Unit & Map Collection (Japan) (ROM).bs->SD Gundam G Next (Japan).sfc->Super Famicom->Satellaview
2 Bandai Games->Sufami Turbo->Super Famicom
9 Sufami Turbo games, 2 Super Famicom games plus 3 Satellaview files. Total 11 games, 14 files Actually 8 Super Famicom games and many bs files 17+Satellaview games 14+ files I didn't count the Sufami Turbo game without Linkability
"Same Game(鮫亀)" is a puzzle game. It was compatible with the Super Famicom peripheral "Satellaview ".
Double cassette method
In addition to the system cassette, this work comes with a ROM pack called a chara(cter) cassette. If you connect this to the memory pack connection and start it, you can see improvements in the quality of production, such as increasing the number of frames and backgrounds for Samegame, and the animation when the frames disappear.
Also, in the "High Score Contest" at that time, as a prize, a collection of character data that could use characters from the Tengai Makyo series as frames was distributed.
Snes9x "Open _MultiCart..." "Open Multiple ROM Images (MultiCart)" "Slot A:" "Select an Image for Slot A" "Slot B:" "Select an Image for Slot B" Super Famicom games: Put the main cartridge in slot A and the add-on cartridge in slot B. Sufami Turbo games: Set game(s) into each slot with 'Choose...', 'Clear' and 'Swap' buttons.
Add screenshots