Closed Nazariglez closed 2 years ago
Looks like that case isn't covered by the current API. https://github.com/Ralith/oddio/pull/94 should address that.
Released in 0.6.1.
That was fast, thanks!
Though I notice two things now, the first one is that -60.0
dbs is not "silence" anymore, my set_volume
function that maps 0-1
to -60-0
has sound no matter if I pass 0.0
as volume.
Another thing is that no matter the volume I pass (could be 0.0 or 0.5 whatever) before playing the sound, the first second* (is less than a second) you hear always at maximum volume and then starts to fade fast.
Maybe something that I do wrong?
Though I notice two things now, the first one is that -60.0 dbs is not "silence" anymore
Pure silence is unrepresentable in decibels, but somewhere between -60 and -90 is inaudible in most listening environments. Zero decibels is no change, not silence.
maximum volume and then starts to fade fast.
Whoops, that's an API limitation. Will fix.
0.6.2 adds dedicated setters on Gain
that aren't subject to smoothing.
Works like a charm!
Thank you so much for the help, the time, and the work.
Hello!
I am migrating from 0.5 to 0.6 and I saw that
Gain
doesn't allow anymore to set the initial volume, to do that I should useFixedGain
but then it seems thatGainControl
cannot be used in the same way. Is there a way to set the volume before it starts playing and allows to change it after by the user?This is the code I want to migrate: https://github.com/Nazariglez/notan/blob/f/prepare0.7.0/crates/notan_oddio/src/backend.rs#L290
And this is an example of how it works now using 0.5.0. You can set the volume before clicking pause and it will start at that level.
I would appreciate any hint. Thanks