RamRod6198 / Z-Levels

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Wall of red errors - clean game no Royalty DLC #1

Closed Aldehyt closed 4 years ago

Aldehyt commented 4 years ago

RimWorld 1.1.2654 rev672 Verse.Log:Message(String, Boolean) RimWorld.VersionControl:LogVersionNumber() Verse.Root:CheckGlobalInit() Verse.Root:Start() Verse.Root_Entry:Start()

Caught exception while loading play data but there are active mods other than Core. Resetting mods config and trying again. The exception was: System.TypeLoadException: Could not resolve type with token 0100001b (from typeref, class/assembly HarmonyLib.HarmonyPatch, 0Harmony, Version=2.0.0.8, Culture=neutral, PublicKeyToken=null) at (wrapper managed-to-native) System.MonoCustomAttrs.GetCustomAttributesInternal(System.Reflection.ICustomAttributeProvider,System.Type,bool) at System.MonoCustomAttrs.GetCustomAttributesBase (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inheritedOnly) [0x00013] in <567df3e0919241ba98db88bec4c6696f>:0 at System.MonoCustomAttrs.GetCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inherit) [0x00037] in <567df3e0919241ba98db88bec4c6696f>:0 at System.RuntimeType.GetCustomAttributes (System.Type attributeType, System.Boolean inherit) [0x00038] in <567df3e0919241ba98db88bec4c6696f>:0 at Verse.GenAttribute.TryGetAttribute[T] (System.Reflection.MemberInfo memberInfo, T& customAttribute) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0 at Verse.GenAttribute.HasAttribute[T] (System.Reflection.MemberInfo memberInfo) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0 at Verse.GenTypes+<>c5`1[TAttr].b5_0 (System.Type x) [0x00000] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0 at System.Linq.Enumerable+WhereEnumerableIterator`1[TSource].MoveNext () [0x00037] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at RimWorld.DefOfHelper.RebindAllDefOfs (System.Boolean earlyTryMode) [0x00024] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0 at Verse.PlayDataLoader.DoPlayLoad () [0x000d3] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0 at Verse.PlayDataLoader.LoadAllPlayData (System.Boolean recovering) [0x0001d] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0 Verse.Log:Warning(String, Boolean) Verse.PlayDataLoader:LoadAllPlayData(Boolean) Verse.<>c:b__6_1() Verse.LongEventHandler:RunEventFromAnotherThread(Action) Verse.<>c:b__27_0() System.Threading.ThreadHelper:ThreadStart_Context(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object) System.Threading.ThreadHelper:ThreadStart()

Key binding conflict: MainTab_Research and MainTab_Wildlife are both bound to F5. Verse.Log:Warning(String, Boolean) Verse.KeyPrefsData:ErrorCheckOn(KeyBindingDef, BindingSlot) Verse.KeyPrefsData:ErrorCheck() Verse.KeyPrefs:Init() Verse.PlayDataLoader:DoPlayLoad() Verse.PlayDataLoader:LoadAllPlayData(Boolean) Verse.PlayDataLoader:LoadAllPlayData(Boolean) Verse.<>c:b__6_1() Verse.LongEventHandler:RunEventFromAnotherThread(Action) Verse.<>c:b__27_0() System.Threading.ThreadHelper:ThreadStart_Context(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object) System.Threading.ThreadHelper:ThreadStart()

Key binding conflict: MainTab_Wildlife and MainTab_Research are both bound to F5. Fixed automatically. Verse.Log:Warning(String, Boolean) Verse.KeyPrefsData:ErrorCheckOn(KeyBindingDef, BindingSlot) Verse.KeyPrefsData:ErrorCheck() Verse.KeyPrefs:Init() Verse.PlayDataLoader:DoPlayLoad() Verse.PlayDataLoader:LoadAllPlayData(Boolean) Verse.PlayDataLoader:LoadAllPlayData(Boolean) Verse.<>c:b__6_1() Verse.LongEventHandler:RunEventFromAnotherThread(Action) Verse.<>c:b__27_0() System.Threading.ThreadHelper:ThreadStart_Context(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object) System.Threading.ThreadHelper:ThreadStart()

Key binding conflict: MainTab_Research and MainTab_World are both bound to F6. Fixed automatically. Verse.Log:Warning(String, Boolean) Verse.KeyPrefsData:ErrorCheckOn(KeyBindingDef, BindingSlot) Verse.KeyPrefsData:ErrorCheck() Verse.KeyPrefs:Init() Verse.PlayDataLoader:DoPlayLoad() Verse.PlayDataLoader:LoadAllPlayData(Boolean) Verse.PlayDataLoader:LoadAllPlayData(Boolean) Verse.<>c:b__6_1() Verse.LongEventHandler:RunEventFromAnotherThread(Action) Verse.<>c:b__27_0() System.Threading.ThreadHelper:ThreadStart_Context(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object) System.Threading.ThreadHelper:ThreadStart()

Successfully recovered from errors and loaded play data. Verse.Log:Message(String, Boolean) Verse.PlayDataLoader:LoadAllPlayData(Boolean) Verse.PlayDataLoader:LoadAllPlayData(Boolean) Verse.<>c:b__6_1() Verse.LongEventHandler:RunEventFromAnotherThread(Action) Verse.<>c:b__27_0() System.Threading.ThreadHelper:ThreadStart_Context(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object) System.Threading.ThreadHelper:ThreadStart()

Could not execute post-long-event action. Exception: System.InvalidOperationException: Sequence contains no elements at System.Linq.Enumerable.First[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00010] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00136] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0 at Verse.ThingDef.ResolveIcon () [0x00070] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0 at Verse.BuildableDef.b__58_0 () [0x00020] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0 at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x0007d] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0 Verse.Log:Error(String, Boolean) Verse.LongEventHandler:ExecuteToExecuteWhenFinished() Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() Verse.LongEventHandler:LongEventsUpdate(Boolean&) Verse.Root:Update() Verse.Root_Entry:Update()

Could not load UnityEngine.Texture2D at Building/LadderUp in any active mod or in base resources. Verse.Log:Error(String, Boolean) Verse.ContentFinder1:Get(String, Boolean) Verse.Graphic_Single:Init(GraphicRequest) Verse.GraphicDatabase:GetInner(GraphicRequest) Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List1) Verse.GraphicData:Init() Verse.GraphicData:get_Graphic() Verse.ThingDef:b__266_0() Verse.LongEventHandler:ExecuteToExecuteWhenFinished() Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() Verse.LongEventHandler:LongEventsUpdate(Boolean&) Verse.Root:Update() Verse.Root_Entry:Update()

MatFrom with null sourceTex. Verse.Log:Error(String, Boolean) Verse.MaterialPool:MatFrom(MaterialRequest) Verse.Graphic_Single:Init(GraphicRequest) Verse.GraphicDatabase:GetInner(GraphicRequest) Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1) Verse.GraphicData:Init() Verse.GraphicData:get_Graphic() Verse.ThingDef:b__266_0() Verse.LongEventHandler:ExecuteToExecuteWhenFinished() Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() Verse.LongEventHandler:LongEventsUpdate(Boolean&) Verse.Root:Update() Verse.Root_Entry:Update()

Could not execute post-long-event action. Exception: System.InvalidOperationException: Sequence contains no elements at System.Linq.Enumerable.First[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00010] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00136] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0 at Verse.ThingDef.ResolveIcon () [0x00070] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0 at Verse.BuildableDef.b__58_0 () [0x00020] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0 at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x0007d] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0 Verse.Log:Error(String, Boolean) Verse.LongEventHandler:ExecuteToExecuteWhenFinished() Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() Verse.LongEventHandler:LongEventsUpdate(Boolean&) Verse.Root:Update() Verse.Root_Entry:Update()

Could not load UnityEngine.Texture2D at Building/Ladder in any active mod or in base resources. Verse.Log:Error(String, Boolean) Verse.ContentFinder1:Get(String, Boolean) Verse.Graphic_Single:Init(GraphicRequest) Verse.GraphicDatabase:GetInner(GraphicRequest) Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List1) Verse.GraphicData:Init() Verse.GraphicData:get_Graphic() Verse.ThingDef:b__266_0() Verse.LongEventHandler:ExecuteToExecuteWhenFinished() Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() Verse.LongEventHandler:LongEventsUpdate(Boolean&) Verse.Root:Update() Verse.Root_Entry:Update()

MatFrom with null sourceTex. Verse.Log:Error(String, Boolean) Verse.MaterialPool:MatFrom(MaterialRequest) Verse.Graphic_Single:Init(GraphicRequest) Verse.GraphicDatabase:GetInner(GraphicRequest) Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1) Verse.GraphicData:Init() Verse.GraphicData:get_Graphic() Verse.ThingDef:b__266_0() Verse.LongEventHandler:ExecuteToExecuteWhenFinished() Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() Verse.LongEventHandler:LongEventsUpdate(Boolean&) Verse.Root:Update() Verse.Root_Entry:Update()

Could not execute post-long-event action. Exception: System.InvalidOperationException: Sequence contains no elements at System.Linq.Enumerable.First[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00010] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00136] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0 at Verse.ThingDef.ResolveIcon () [0x00070] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0 at Verse.BuildableDef.b__58_0 () [0x00020] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0 at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x0007d] in <0ee2c524c4be441e9b7f8bfcb20aca6f>:0 Verse.Log:Error(String, Boolean) Verse.LongEventHandler:ExecuteToExecuteWhenFinished() Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() Verse.LongEventHandler:LongEventsUpdate(Boolean&) Verse.Root:Update() Verse.Root_Entry:Update()

Could not load UnityEngine.Texture2D at Building/Ladder in any active mod or in base resources. Verse.Log:Error(String, Boolean) Verse.ContentFinder1:Get(String, Boolean) Verse.Graphic_Single:Init(GraphicRequest) Verse.GraphicDatabase:GetInner(GraphicRequest) Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List1) Verse.GraphicData:Init() Verse.GraphicData:get_Graphic() Verse.ThingDef:b__266_0() Verse.LongEventHandler:ExecuteToExecuteWhenFinished() Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() Verse.LongEventHandler:LongEventsUpdate(Boolean&) Verse.Root:Update() Verse.Root_Entry:Update()

MatFrom with null sourceTex. Verse.Log:Error(String, Boolean) Verse.MaterialPool:MatFrom(MaterialRequest) Verse.Graphic_Single:Init(GraphicRequest) Verse.GraphicDatabase:GetInner(GraphicRequest) Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1) Verse.GraphicData:Init() Verse.GraphicData:get_Graphic() Verse.ThingDef:b__266_0() Verse.LongEventHandler:ExecuteToExecuteWhenFinished() Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() Verse.LongEventHandler:LongEventsUpdate(Boolean&) Verse.Root:Update() Verse.Root_Entry:Update()

Could not load UnityEngine.Texture2D at Terrain/FogOfWar in any active mod or in base resources. Verse.Log:Error(String, Boolean) Verse.ContentFinder`1:Get(String, Boolean) Verse.Graphic_Single:Init(GraphicRequest) Verse.Graphic_Terrain:Init(GraphicRequest) Verse.GraphicDatabase:GetInner(GraphicRequest) Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32) Verse.TerrainDef:b__42_0() Verse.LongEventHandler:ExecuteToExecuteWhenFinished() Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() Verse.LongEventHandler:LongEventsUpdate(Boolean&) Verse.Root:Update() Verse.Root_Entry:Update()

MatFrom with null sourceTex. Verse.Log:Error(String, Boolean) Verse.MaterialPool:MatFrom(MaterialRequest) Verse.Graphic_Single:Init(GraphicRequest) Verse.Graphic_Terrain:Init(GraphicRequest) Verse.GraphicDatabase:GetInner(GraphicRequest) Verse.GraphicDatabase:Get(String, Shader, Vector2, Color, Int32) Verse.TerrainDef:b__42_0() Verse.LongEventHandler:ExecuteToExecuteWhenFinished() Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() Verse.LongEventHandler:LongEventsUpdate(Boolean&) Verse.Root:Update() Verse.Root_Entry:Update()

Aldehyt commented 4 years ago

My bad, no harmony loaded, closed