Changes superweapon parameter for trigger events & actions to use the window-based selector, as most YR projects tend to have much larger selection of superweapons available which exceeds what the context menu can comfortably show. I was initially going to make this optional and have default behaviour use the context menu still, but I figured that might make the code unnecessarily complicated. If that is preferrable however, I can make it happen.
Additionally added support for superweapon ID (section name) as a parameter type, which is used by one trigger event added by Ares.
Changes superweapon parameter for trigger events & actions to use the window-based selector, as most YR projects tend to have much larger selection of superweapons available which exceeds what the context menu can comfortably show. I was initially going to make this optional and have default behaviour use the context menu still, but I figured that might make the code unnecessarily complicated. If that is preferrable however, I can make it happen.
Additionally added support for superweapon ID (section name) as a parameter type, which is used by one trigger event added by Ares.