Rampastring / WorldAlteringEditor

Map editor for C&C: Red Alert 2, C&C: Tiberian Sun and Dawn of the Tiberium Age.
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Creating a base node for an upgraded building does not create a node for the upgrade #184

Open Crimsonum opened 2 months ago

Crimsonum commented 2 months ago

Buildings with upgrades require two nodes on the same cell: one for the parent building, and one for the upgrade. WAE currently has the same limitation as FinalSun/Alert where creating a node from an upgraded building only places a node for the parent building, not the upgrade.

Rampastring commented 1 month ago

It is debatable what behaviour is desirable here.