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Rampastring
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WorldAlteringEditor
Map editor for C&C: Red Alert 2, C&C: Tiberian Sun and Dawn of the Tiberium Age.
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WAE for YR cannot edit ScriptAction [DoThis] in the correct form
#142
No-Fly-Zone
closed
4 months ago
1
Closing the "Resize Map" window doesn't return you to the "Map Size" window
#141
Bittah
opened
6 months ago
0
Allow setting custom Event, Action and Script Action IDs
#140
ZivDero
closed
4 months ago
0
Ice growth overlay and cursor ignore map height
#139
Crimsonum
closed
6 months ago
0
Add Chinese document
#138
MapleEve
opened
6 months ago
0
Remove MapEditorSettings.ini
#137
Bittah
opened
6 months ago
0
Improvements to the YR config
#136
ZivDero
closed
4 months ago
1
Add support for multiple languages
#135
ZivDero
opened
6 months ago
0
Improve sidebar previews
#134
ZivDero
opened
6 months ago
0
Add cliff drawing tool
#133
ZivDero
closed
2 months ago
1
Add support for previewing lighting of light posts
#132
Rampastring
closed
6 months ago
0
Improve the line break logic of text boxes.
#131
ZYJYGE
opened
6 months ago
1
Fixes for minor issues with YR/Ares/Phobos
#130
Starkku
closed
6 months ago
1
AI Trigger's Secondary Teamtype is Replaced with a Duplicated Primary Teamtype When A Map is Loaded
#129
krnyoshi
closed
6 months ago
1
Fix incorrect hotkey display after reseting to default value
#128
MortonPL
closed
6 months ago
0
Add a separate dropdown for BuildingWithProperty property
#127
MortonPL
closed
6 months ago
0
Fix lighting-related bugs
#126
MortonPL
closed
6 months ago
0
Script Action "Move to Cell" Should Center Map on Cell Location When Pressing "Enter"
#125
krnyoshi
opened
6 months ago
1
Add ares configurations
#124
CatTanker
opened
6 months ago
5
Make building animations be rendered by the building renderer
#123
ZivDero
closed
6 months ago
0
Implement paletted object rendering
#122
Rampastring
closed
6 months ago
0
Add support for YDrawFudge
#121
Crimsonum
closed
7 months ago
0
[YR] Clean up constants, use widebar
#120
ZivDero
closed
6 months ago
0
Add voxel turret and barrel rendering
#119
ZivDero
closed
7 months ago
0
Change Delete Priority to Prioritize Celltags First, or Separate Deleting Celltags and Waypoints, or Add Delete Type Options
#118
krnyoshi
closed
7 months ago
0
AITrigger Editor Does Not Allow Removing Teamtypes
#117
krnyoshi
closed
7 months ago
0
Fix crash when voxel model has no voxels
#116
ZivDero
closed
7 months ago
0
Use string interpolation where possible
#115
ZivDero
closed
7 months ago
1
Add other tiles to LATPanel?
#114
handama
opened
7 months ago
0
Skip adding duplicate types
#113
ZivDero
closed
7 months ago
0
Add gap and cloak generator radius preview
#112
ZivDero
closed
7 months ago
0
Change mix loading to not overwrite files (like the game) and add support for indexed/wildcard mixes
#111
ZivDero
closed
7 months ago
1
Improve building animation y-sorting and enable damaged frames
#110
ZivDero
closed
7 months ago
0
Replace naval unit category check
#109
ZivDero
closed
7 months ago
0
Improvements to voxel drawing
#108
ZivDero
closed
7 months ago
0
"Count All Credits On Map" C# script and Tiberium/ore bug fixes
#107
MortonPL
closed
7 months ago
0
Add waypoint colors
#106
MortonPL
closed
7 months ago
0
[YR] Add configuration for StringTables and correct some action param types
#105
MortonPL
closed
7 months ago
1
Improvements to building animations
#104
ZivDero
closed
7 months ago
0
Optimize voxel rendering to use vertex cache
#103
ZivDero
closed
8 months ago
0
Improve YR EditorRules.ini
#102
ZivDero
closed
8 months ago
1
Fix a few bugs with voxels
#101
ZivDero
closed
8 months ago
0
Convert SHP frames to Texture2Ds as needed instead of converting them all on map load
#100
Rampastring
closed
8 months ago
0
Add voxel rendering (without turrets)
#99
ZivDero
closed
8 months ago
0
Count ore/tiberium value globally
#98
MortonPL
closed
7 months ago
1
make base nodes draggable
#97
handama
opened
8 months ago
1
Stringtable parsing and StringTableEntry trigger action param
#96
MortonPL
closed
7 months ago
0
Cloaking / Gap Generating Overlay
#95
CnCRAZER
closed
7 months ago
1
No Raise / Lower cell height upon placement hotkeys
#94
CnCRAZER
closed
7 months ago
1
Move empty constructor braces on one line
#93
ZivDero
closed
7 months ago
0
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