RandallDavis / roll20-roomScript

Script using Roll20's API to automatically manage rooms, walls, and interactive doors.
1 stars 2 forks source link

Chests #44

Open RandallDavis opened 9 years ago

RandallDavis commented 9 years ago

Like adhoc doors without dynamic lighting, can be locked and trapped. Can reveal in handout what they contain upon opening (or looking inside if they're open?).

Fantell commented 9 years ago

in regards to this, Its more about the options available to every object that the script can create. the options that I think should available:

Locked: simple yes or no question. it either is, or it isn't. Trapped: a series of details based on the trap and the GM's input

GMNote: print out a whisper to the GM to remind him of something.

ShowHandout: force a linked handout to the screen of all those who have access to see such

Oh, and: Unique flash icon, to show its a chest being open/closed. Did I miss anything there?