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Random06457
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Z64Utils
WIP tool to parse and view various files and structures in Zelda 64 ROMs.
MIT License
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v2.0.0
#11
Closed
Random06457
closed
3 years ago
Random06457
commented
3 years ago
New features:
Skeleton Viewer was added
More options were added in the segment editor
It is now possible to append multiple Dlists to the Dlist Viewer
Matrix detection added in ObjectAnalyzer
F3DZEX Renderer changes:
The renderer was rewritten in modern OpenGL
An alpha test was added
Lighting support was added
Normal vector viewer was added
A bunch of rendering options were added
The G_DL is now supported (i.e. the renderer can now decode dlist recursively)
Misc changes:
Information about the selected texture was added in ObjectAnalyzer
The program will now try to guess the segment id of a file when trying to open it in the object analyzer based on its name
Bugs:
Loading two roms one after another no longer breaks the file list
The LoadTextureBlock macro variants now disassemble correctly (the disassembler should be totally accurate now)
G_MODIFYVTX decoding fixed
Fixed url opening issue caused by .NET core
New features:
F3DZEX Renderer changes:
Misc changes:
Bugs: