Closed Fourmisain closed 3 years ago
Untested, but the added texture cache might block texture colors from being recomputed after a resource pack was loaded ingame.
If texture changes, this should not be an issue. If it does not, something in getResource() might tell us if there was a change.
texture
getResource()
Alternatively we can try detecting resource pack loading and clear the cache.
Confirmed and now fixed, will push soon.
Untested, but the added texture cache might block texture colors from being recomputed after a resource pack was loaded ingame.
If
texture
changes, this should not be an issue. If it does not, something ingetResource()
might tell us if there was a change.Alternatively we can try detecting resource pack loading and clear the cache.