RandyGaul / cute_framework

The *cutest* framework out there for creating 2D games in C++!
https://randygaul.github.io/cute_framework/#/
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Bump shadercross #239

Closed pusewicz closed 3 weeks ago

pusewicz commented 3 weeks ago

This PR updates the shadercross dependency to incorporate all the newest changes.

What I'm not sure about, is after https://github.com/flibitijibibo/SDL_gpu_shadercross/commit/c776f225aca7add078874516694b898ec96146ac#diff-85d451ecdc5be12bf18bd38506d3f9ea7746cd7b8ea990b9faccf05e854746e1R22, do we need to use the SDL_ShaderCross_GetHLSLShaderFormats()?

RandyGaul commented 3 weeks ago

Were there any specific changes you needed? I'm seeing about not updating anything related to SDL_Gpu until it all stabilizes more, to reduce workload on things breaking.

pusewicz commented 3 weeks ago

Given my recent change in https://github.com/RandyGaul/cute_framework/commit/e5fa37f952bc6f4ee501ec9d69c7c1bb05ecec0d, I thought it would be a good idea to bring the rest of the changes. Feel free to close it and we can address this later.