RandyGaul / qu3e

Lightweight and Simple 3D Open Source Physics Engine in C++
zlib License
928 stars 111 forks source link

Add q3Body::GetLinearVelocityAtWorldPoint #17

Closed Kazade closed 8 years ago

Kazade commented 8 years ago

This allows you to find the linear velocity at a particular point. Particularly useful when implementing raycast car physics :)

RandyGaul commented 8 years ago

That looks to me GetVelocityAtWorldPoint, not linear velocity.

Kazade commented 8 years ago

Yeah, you're right! Want me to send a PR to rename?

RandyGaul commented 8 years ago

Nah that's ok I already renamed it :)

Kazade commented 8 years ago

Cool thanks! Don't be afraid of throwing things back at me to fix, I don't want to cause you work :)

RandyGaul commented 8 years ago

No worries. Github recently added nice feature to edit file in browser, so quick changes like that I can sometimes even do over phone without hassle :)