Open Plastmannen opened 3 years ago
Similar issues with the AlweStats mod,
`[Message: BepInEx] BepInEx 5.4.19.0 - valheim (13/11/2021 4:56:55 p.m.) [Info : BepInEx] Running under Unity v2019.4.31.12409535 [Info : BepInEx] CLR runtime version: 4.0.30319.42000 [Info : BepInEx] Supports SRE: True [Info : BepInEx] System platform: Bits64, Windows [Message: BepInEx] Preloader started [Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.19.0] [Info : BepInEx] 1 patcher plugin loaded [Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader] [Message: BepInEx] Preloader finished [Message: BepInEx] Chainloader ready [Message: BepInEx] Chainloader started [Info : BepInEx] 3 plugins to load [Info : BepInEx] Loading [AlweStats 3.5.0] [Info : AlweStats] AlweStats loaded successfully ! [Info : BepInEx] Loading [Display BepInEx Info In-Game 2.0.0] [Info : BepInEx] Loading [Project Auga 1.0.9] [Info : Unity Log] 03/17/2022 15:17:00: Loaded localization CSV:localization language:English
[Info : Unity Log] 03/17/2022 15:17:00: Loaded localization CSV:localization_extra language:English
[Info : Unity Log] 03/17/2022 15:17:00: Loaded localization CSV:localization language:English
[Info : Unity Log] 03/17/2022 15:17:00: Loaded localization CSV:localization_extra language:English
[Message: BepInEx] Chainloader startup complete [Info : Unity Log] 03/17/2022 15:17:02: Starting to load scene:start
[Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Amb_MainMenu). [Info : Unity Log] 03/17/2022 15:17:05: Using environment steamid 892970
[Info : Unity Log] 03/17/2022 15:17:05: Using steam APPID:892970
Setting breakpad minidump AppID = 892970 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561197998320939 [API loaded no] [Info : Unity Log] 03/17/2022 15:17:05: Authentication:k_ESteamNetworkingAvailability_Attempting
[Info : Unity Log] 03/17/2022 15:17:05: Steam initialized, persona:wtfbshax
[Info : Unity Log] 03/17/2022 15:17:05: Using default prefs
[Info : Unity Log] 03/17/2022 15:17:05: Valheim version:0.207.20
[Info : Unity Log] 03/17/2022 15:17:05: Render threading mode:MultiThreaded
[Warning: Unity Log] 03/17/2022 15:17:05: Missing audio clip in music respawn
[Info : Unity Log] 03/17/2022 15:17:05: Checking for installed DLCs
[Info : Unity Log] 03/17/2022 15:17:05: DLC:beta installed:False
[Info : Unity Log] 03/17/2022 15:17:06: Vis equip model set to 1
[Info : Unity Log] 03/17/2022 15:17:06: UI Group status changed Menu = False
[Info : Unity Log] 03/17/2022 15:17:10: UI Group status changed Menu = True
[Info : Unity Log] 03/17/2022 15:17:11: FOund selected StartGame
[Info : Unity Log] 03/17/2022 15:17:11: show character selection
[Info : Unity Log] 03/17/2022 15:17:13: OnCharacterStart
[Info : Unity Log] 03/17/2022 15:17:16: Steam initialized, persona:wtfbshax
[Info : Unity Log] 03/17/2022 15:17:16: Using default prefs
[Info : Unity Log] 03/17/2022 15:17:16: Loading player profile uthred
[Info : Unity Log] 03/17/2022 15:17:16: Zonesystem Awake 912
[Info : Unity Log] 03/17/2022 15:17:16: DungeonDB Awake 912
[Info : Unity Log] 03/17/2022 15:17:16: Steam initialized, persona:wtfbshax
[Info : Unity Log] 03/17/2022 15:17:19: Audioman already exist, destroying self
[Info : Unity Log] 03/17/2022 15:17:19: Checking for installed DLCs
[Info : Unity Log] 03/17/2022 15:17:19: DLC:beta installed:False
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.Start () (at
[Info : Unity Log] 03/17/2022 15:17:21: Zonesystem Start 912
[Info : Unity Log] 03/17/2022 15:17:21: Added 3 locations, 0 vegetations, 0 environments, 0 biome env-setups from locations_cp1
[Info : Unity Log] 03/17/2022 15:17:21: Added 1 locations, 0 vegetations, 1 environments, 0 biome env-setups from locations_mountaincaves
[Info : Unity Log] 03/17/2022 15:17:21: DungeonDB Start 912
[Info : Unity Log] 03/17/2022 15:17:22: Load world getore
[Info : Unity Log] 03/17/2022 15:17:22: Loading 37943 zdos , my id 1207631405 data version:28
[Info : Unity Log] 03/17/2022 15:17:22: Loaded 51900 dead zdos
[Info : Unity Log] 03/17/2022 15:17:22: Removed 0 OLD generated ZDOS
[Info : Unity Log] 03/17/2022 15:17:22: Loaded 7530 locations
[Info : Unity Log] 03/17/2022 15:17:31: Unpacking compressed mapdata 8238
[Info : Unity Log] 03/17/2022 15:17:31: Starting respawn
[Info : Unity Log] 03/17/2022 15:17:39: Spawned after 8.019994
[Info : Unity Log] 03/17/2022 15:17:39: Minimap: Adding unique location (-257.5, 43.5, -326.2)
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EditingMode.ShowButton () (at
[Info : Unity Log] 03/17/2022 15:18:35: UI Group status changed MenuRoot = True
[Info : Unity Log] 03/17/2022 15:18:37: Current res 2560x1440 2560x1440
[Info : Unity Log] 03/17/2022 15:18:37: UI Group status changed MenuRoot = False
[Info : Unity Log] 03/17/2022 15:18:48: UI Group status changed Graphics = True
[Info : Unity Log] 03/17/2022 15:18:50: UI Group status changed Controls = True
[Info : Unity Log] 03/17/2022 15:19:01: Current res 2560x1440 2560x1440
[Info : Unity Log] 03/17/2022 15:19:01: UI Group status changed MenuRoot = True
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EditingMode.ShowButton () (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AlweStats.EntityStats.ShowHud (EnemyHud& __instance, Character c, System.Boolean isMount) (at
Immediate UI problems I can see are: