Error when using Valheim Ashlands - Public Test Version
Impact: in game, can not strike objects
Error in server log:
[Warning: HarmonyX] AccessTools.DeclaredMethod: Could not find method for type Player and name UpdateMovementModifier and parameters
ArgumentException: Undefined target method for patch method static void EpicLoot.MagicItemEffects.RemoveSpeedPenalty_Player_UpdateMovementModifier_Patch::Postfix(Player instance)
at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) [0x00047] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x0006a] in <474744d65d8e460fa08cd5fd82b5d65f>:0
Rethrow as HarmonyException: Patching exception in method null
at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x0006c] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x00095] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.Harmony.b11_0 (System.Type type) [0x00007] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable1[T] sequence, System.Action1[T] action) [0x00014] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.Harmony.CreateAndPatchAll (System.Reflection.Assembly assembly, System.String harmonyInstanceId) [0x0001e] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at EpicLoot.EpicLoot.Awake () [0x00623] in <3ed535b3f4d04d9da80b73f8282a2e10>:0
Error when using Valheim Ashlands - Public Test Version
Impact: in game, can not strike objects
Error in server log:
[Warning: HarmonyX] AccessTools.DeclaredMethod: Could not find method for type Player and name UpdateMovementModifier and parameters ArgumentException: Undefined target method for patch method static void EpicLoot.MagicItemEffects.RemoveSpeedPenalty_Player_UpdateMovementModifier_Patch::Postfix(Player instance) at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) [0x00047] in <474744d65d8e460fa08cd5fd82b5d65f>:0 at HarmonyLib.PatchClassProcessor.Patch () [0x0006a] in <474744d65d8e460fa08cd5fd82b5d65f>:0 Rethrow as HarmonyException: Patching exception in method null at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x0006c] in <474744d65d8e460fa08cd5fd82b5d65f>:0 at HarmonyLib.PatchClassProcessor.Patch () [0x00095] in <474744d65d8e460fa08cd5fd82b5d65f>:0 at HarmonyLib.Harmony.b 11_0 (System.Type type) [0x00007] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable
1[T] sequence, System.Action
1[T] action) [0x00014] in <474744d65d8e460fa08cd5fd82b5d65f>:0 at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <474744d65d8e460fa08cd5fd82b5d65f>:0at HarmonyLib.Harmony.CreateAndPatchAll (System.Reflection.Assembly assembly, System.String harmonyInstanceId) [0x0001e] in <474744d65d8e460fa08cd5fd82b5d65f>:0 at EpicLoot.EpicLoot.Awake () [0x00623] in <3ed535b3f4d04d9da80b73f8282a2e10>:0
error in client when striking object:
[Error : Unity Log] MissingMethodException: Method not found: bool .SEMan.HaveStatusEffect(string) Stack trace: (wrapper dynamic-method) ItemDrop+ItemData.DMD<ItemDrop+ItemData::GetDamage>(ItemDrop/ItemData,int,single) (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Glue:ThiscallStructRetPtr<ItemDrop+ItemData::GetDamage,DMD<ItemDrop+ItemData::GetDamage>>(ItemDrop/ItemData,HitData/DamageTypes&,int,single) ItemDrop+ItemData.GetDamage () (at <844c38a0d70248bcbd2c932b195e601a>:0) EpicLoot.MagicItemEffects.FrostAOE+Attack_DoMeleeAttack_Transpiler.Prefix (Attack __instance) (at <3ed535b3f4d04d9da80b73f8282a2e10>:0) (wrapper dynamic-method) Attack.DMD(Attack)
Attack.OnAttackTrigger () (at <844c38a0d70248bcbd2c932b195e601a>:0)
Humanoid.OnAttackTrigger () (at <844c38a0d70248bcbd2c932b195e601a>:0)
CharacterAnimEvent.Hit () (at <844c38a0d70248bcbd2c932b195e601a>:0)