RandyKnapp / ValheimMods

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[Advanced Portals v1.0.10] Not working in BogWitch update #700

Open Maoman1 opened 2 weeks ago

Maoman1 commented 2 weeks ago

With only this mod enabled, the main menu music doesn't play, it defaults to some test character or something named Ragnar (I have never made a character with that name), no characters are visible, and only an error appears in the log when I click to start loading a world. Note that I have identified several other mods which, when enabled by themselves, cause the exact same issue. Here is the log from startup to attempting to click start:


[Message:   BepInEx] User is running BepInExPack Valheim version 5.4.2202 from Thunderstore
[Info   :   BepInEx] Running under Unity v2022.3.50.12835711
[Info   :   BepInEx] CLR runtime version: 4.0.30319.42000
[Info   :   BepInEx] Supports SRE: True
[Info   :   BepInEx] System platform: Bits64, Windows
[Message:   BepInEx] Preloader started
[Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.22.0]
[Info   :   BepInEx] 1 patcher plugin loaded
[Info   :   BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message:   BepInEx] Preloader finished
[Message:   BepInEx] Chainloader ready
[Message:   BepInEx] Chainloader started
[Info   :   BepInEx] 2 plugins to load
[Info   :   BepInEx] Loading [Display BepInEx Info In-Game 2.0.2]
[Info   :   BepInEx] Loading [Advanced Portals 1.0.10]
[Message:   BepInEx] Chainloader startup complete
[Info   : Unity Log] Privilege Multiplayer is not known on this platform. Privilege therefore is granted without check...
[Info   : Unity Log] Privilege UserGeneratedContent is not known on this platform. Privilege therefore is granted without check...
[Info   : Unity Log] Privilege CrossPlay is not known on this platform. Privilege therefore is granted without check...
[Info   : Unity Log] 10/31/2024 03:19:53: Set background loading budget to Low
[Warning: Unity Log] 10/31/2024 03:19:53: Fetching PlatformPrefs 'GuiScale' before loading defaults
[Warning: Unity Log] 10/31/2024 03:19:53: Fetching PlatformPrefs 'GuiScale' before loading defaults
[Info   : Unity Log] 10/31/2024 03:19:53: Starting to load scene:start.unity (169d7618616154c03be07e9ad3af5893)
[Info   : Unity Log] 10/31/2024 03:19:53: Set background loading budget to Normal
[Info   : Unity Log] 10/31/2024 03:19:57: Set background loading budget to High
[Info   : Unity Log] 10/31/2024 03:20:09: Set background loading budget to Low
[Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Amb_MainMenu).
[Warning: Unity Log] 10/31/2024 03:20:10: Missing audio clip in music respawn
[Info   : Unity Log] 10/31/2024 03:20:10: Using environment steamid 892970
[Info   : Unity Log] 10/31/2024 03:20:10: Using steam APPID:892970
Setting breakpad minidump AppID = 892970
SteamInternal_SetMinidumpSteamID:  Caching Steam ID:  76561198000084062 [API loaded no]
[Info   : Unity Log] 10/31/2024 03:20:10: Authentication:k_ESteamNetworkingAvailability_Attempting
[Info   : Unity Log] 10/31/2024 03:20:10: Steam initialized, persona:Maoman
[Info   : Unity Log] 10/31/2024 03:20:10: PlayFab custom ID set to "Steam_76561198000084062"
[Info   : Unity Log] 10/31/2024 03:20:10: Using default prefs
[Info   : Unity Log] 10/31/2024 03:20:10: Valheim version: 0.219.14 (network version 32)
[Info   : Unity Log] Trying to set graphic mode to 'Custom'
[Info   : Unity Log] Graphic mode 'Custom' is not or no longer supported. Fallback to default mode for platform...
[Info   : Unity Log] Graphic mode 'Custom' applied!
[Info   : Unity Log] 10/31/2024 03:20:10: Worldgenerator version setup:2
[Info   : Unity Log] 10/31/2024 03:20:10: Render threading mode:MultiThreaded
[Info   : Unity Log] 10/31/2024 03:20:10: Checking for installed DLCs
[Info   : Unity Log] 10/31/2024 03:20:10: DLC:beta installed:False
[Info   : Unity Log] 10/31/2024 03:20:11: Loaded localization file #0 - 'localization' language: 'English'
[Info   : Unity Log] 10/31/2024 03:20:11: Loaded localization file #1 - 'localization_extra' language: 'English'
[Info   : Unity Log] 10/31/2024 03:20:11: Loaded localization file #2 - 'heightmap_message' language: 'English'
[Info   : Unity Log] 10/31/2024 03:20:11: Loaded localization file #3 - 'localization_witch' language: 'English'
[Info   : Unity Log] 10/31/2024 03:20:11: Loaded localization file #4 - 'localization_emotes' language: 'English'
[Info   : Unity Log] 10/31/2024 03:20:11: Loaded localization file #5 - 'localization_ashlands' language: 'English'
[Info   : Unity Log] 10/31/2024 03:20:11: Loaded localization file #6 - 'localization_captions' language: 'English'
[Info   : Unity Log] 10/31/2024 03:20:11: Loaded localization file #0 - 'localization' language: 'English'
[Info   : Unity Log] 10/31/2024 03:20:11: Loaded localization file #1 - 'localization_extra' language: 'English'
[Info   : Unity Log] 10/31/2024 03:20:11: Loaded localization file #2 - 'heightmap_message' language: 'English'
[Info   : Unity Log] 10/31/2024 03:20:11: Loaded localization file #3 - 'localization_witch' language: 'English'
[Info   : Unity Log] 10/31/2024 03:20:11: Loaded localization file #4 - 'localization_emotes' language: 'English'
[Info   : Unity Log] 10/31/2024 03:20:11: Loaded localization file #5 - 'localization_ashlands' language: 'English'
[Info   : Unity Log] 10/31/2024 03:20:11: Loaded localization file #6 - 'localization_captions' language: 'English'
[Error  : Unity Log] MissingMethodException: Method not found: void .ObjectDB.UpdateItemHashes()
Stack trace:
AdvancedPortals.ObjectDB_Awake_Patch.Postfix () (at <44dc8914e5fa4fb7b004b2ec5f273ee1>:0)
(wrapper dynamic-method) ObjectDB.DMD<ObjectDB::Awake>(ObjectDB)
UnityEngine.GameObject:AddComponent()
FejdStartup:SetupObjectDB()
FejdStartup:DMD<FejdStartup::Start>(FejdStartup)
[Error  : Unity Log] MissingMethodException: Method not found: void .ObjectDB.UpdateItemHashes()
Stack trace:
AdvancedPortals.ObjectDB_CopyOtherDB_Patch.Postfix () (at <44dc8914e5fa4fb7b004b2ec5f273ee1>:0)
(wrapper dynamic-method) ObjectDB.DMD<ObjectDB::CopyOtherDB>(ObjectDB,ObjectDB)
FejdStartup.SetupObjectDB () (at <94a8ab08dca748d3beb540d5228ac7b0>:0)
(wrapper dynamic-method) FejdStartup.DMD<FejdStartup::Start>(FejdStartup)
[Info   : Unity Log] 10/31/2024 03:20:11: Sending PlayFab login request (attempt 1)
[Info   : Unity Log] 10/31/2024 03:20:11: PlayFab logged in as "Steam_76561198000084062"
[Info   : Unity Log] 10/31/2024 03:20:11: PlayFab local entity ID is E18F9527D86532CE
[Info   : Unity Log] 10/31/2024 03:20:15: show character selection
[Info   : Unity Log] 10/31/2024 03:20:20: OnCharacterStart
[Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
FejdStartup.OnWorldStart () (at <94a8ab08dca748d3beb540d5228ac7b0>:0)
UnityEngine.Events.InvokableCall.Invoke () (at <be2cce08ca774b9684099a81093ecac0>:0)
UnityEngine.Events.UnityEvent.Invoke () (at <be2cce08ca774b9684099a81093ecac0>:0)
UnityEngine.UI.Button.Press () (at <727fd5405ffb4795abf6c3e1107e7369>:0)
UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <727fd5405ffb4795abf6c3e1107e7369>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <727fd5405ffb4795abf6c3e1107e7369>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <727fd5405ffb4795abf6c3e1107e7369>:0)
UnityEngine.EventSystems.EventSystem:Update()```
Loliveiraantunes commented 2 weeks ago

Same Here


Nov  1 00:14:03:  11/01/2024 00:14:03: Loaded localization file #6 - 'localization_captions' language: 'English'
Nov  1 00:14:03:  11/01/2024 00:14:03: Builder started
Nov  1 00:14:03:  Fallback handler could not load library /home/dathost/valheim_ds/valheim_server_Data/MonoBleedingEdge/x86_64/�Nf�'V/mono/aot-cache/amd64/System.Numerics.dll.so
Nov  1 00:14:03:  11/01/2024 00:14:03: Console: [Error  : Unity Log] MissingMethodException: Method not found: void .ObjectDB.UpdateItemHashes()
Nov  1 00:14:03:  Stack trace:
Nov  1 00:14:03:  (wrapper dynamic-method) ObjectDB.DMD<ObjectDB::Awake>(ObjectDB)
Nov  1 00:14:03:  UnityEngine.GameObject:AddComponent()
Nov  1 00:14:03:  FejdStartup:SetupObjectDB()
Nov  1 00:14:03:  FejdStartup:DMD<FejdStartup::Start>(FejdStartup)
Nov  1 00:14:03:  
Nov  1 00:14:03:  MissingMethodException: Method not found: void .ObjectDB.UpdateItemHashes()
Nov  1 00:14:03:    at (wrapper dynamic-method) ObjectDB.DMD<ObjectDB::Awake>(ObjectDB)
Nov  1 00:14:03:  UnityEngine.GameObject:Internal_AddComponentWithType(GameObject, Type)
Nov  1 00:14:03:  UnityEngine.GameObject:AddComponent(Type)
Nov  1 00:14:03:  UnityEngine.GameObject:AddComponent()
Nov  1 00:14:03:  FejdStartup:SetupObjectDB()
Nov  1 00:14:03:  FejdStartup:DMD<FejdStartup::Start>(FejdStartup)
Nov  1 00:14:03:  
Nov  1 00:14:03:  11/01/2024 00:14:03: Console: [Error  : Unity Log] MissingMethodException: Method not found: void .ObjectDB.UpdateItemHashes()
Nov  1 00:14:03:  Stack trace:
Nov  1 00:14:03:  (wrapper dynamic-method) ObjectDB.DMD<ObjectDB::CopyOtherDB>(ObjectDB,ObjectDB)
Nov  1 00:14:03:  FejdStartup.SetupObjectDB () (at <bfbc91676a6c4174a96b445a2a9831bf>:0)
Nov  1 00:14:03:  (wrapper dynamic-method) FejdStartup.DMD<FejdStartup::Start>(FejdStartup)
Nov  1 00:14:03:  
Nov  1 00:14:03:  MissingMethodException: Method not found: void .ObjectDB.UpdateItemHashes()
Nov  1 00:14:03:    at (wrapper dynamic-method) ObjectDB.DMD<ObjectDB::CopyOtherDB>(ObjectDB,ObjectDB)
Nov  1 00:14:03:    at FejdStartup.SetupObjectDB () [0x00016] in <bfbc91676a6c4174a96b445a2a9831bf>:0 
Nov  1 00:14:03:    at (wrapper dynamic-method) FejdStartup.DMD<FejdStartup::Start>(FejdStartup)
Nov  1 00:14:03:  
Nov  1 00:14:03:  11/01/2024 00:14:03: Console: [Info   : Unity Log] 11/01/2024 00:14:03: Sending PlayFab login request (attempt 1)
Nov  1 00:14:03:  
Nov  1 00:14:03:  11/01/2024 00:14:03: Sending PlayFab login request (attempt 1)
Nov  1 00:14:03:  11/01/2024 00:14:03: Console: [Info   : Unity Log] 11/01/2024 00:14:03: Login postponed until ID has been set.
Nov  1 00:14:03:  
Nov  1 00:14:03:  11/01/2024 00:14:03: Login postponed until ID has been set.
Nov  1 00:14:03:  11/01/2024 00:14:03: Console: [Info   : Unity Log] The shader Hidden/Dof/DepthOfFieldHdr (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.DepthOfField) is not supported on this platform!
Nov  1 00:14:03:  The shader Hidden/Dof/DepthOfFieldHdr (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.DepthOfField) is not supported on this platform!
Nov  1 00:14:03:  11/01/2024 00:14:03: Console: [Warning: Unity Log] The image effect Main Camera (UnityStandardAssets.ImageEffects.DepthOfField) has been disabled as it's not supported on the current platform.
Nov  1 00:14:03:  The image effect Main Camera (UnityStandardAssets.ImageEffects.DepthOfField) has been disabled as it's not supported on the current platform.
Nov  1 00:14:03:  11/01/2024 00:14:03: Console: [Info   : Unity Log] The shader Hidden/SunShaftsComposite (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) is not supported on this platform!
Nov  1 00:14:03:  The shader Hidden/SunShaftsComposite (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) is not supported on this platform!
Nov  1 00:14:03:  11/01/2024 00:14:03: Console: [Info   : Unity Log] The shader Hidden/SimpleClear (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) is not supported on this platform!
Nov  1 00:14:03:  The shader Hidden/SimpleClear (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) is not supported on this platform!
Nov  1 00:14:03:  11/01/2024 00:14:03: Console: [Warning: Unity Log] The image effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) has been disabled as it's not supported on the current platform.
Nov  1 00:14:03:  The image effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) has been disabled as it's not supported on the current platform.```