Raneandrea / pcsxgc

Automatically exported from code.google.com/p/pcsxgc
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Add USB support #5

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Add USB support for loading PSX files.

Original issue reported on code.google.com by duhowpi on 30 Nov 2008 at 4:34

GoogleCodeExporter commented 8 years ago
Hi.
First I want to apologize for my English...
I made some changes to pcsxgc:
- Added support for Wiimote + nunchak and classic controller. Classic was not 
tested.
- Added support for USB storage.
- Added config for pads.
- Remake some things. In root of SD you need to create wiisx folder for config 
file.
Put Bios and memcards in wiisx folder in the same storage as games.
- To enter the menu from game press Home. *Some games freeze after return.
- You can choose analog or standart pad. *Some games not working with analog.
Left analog - nunchak. Right analog - wiimote IR (not tested, i dont have games 
with
support of right analog).

if nunchak not working in game or not recognized in config, just unplug it and 
plug
in again.

Maybe i broke gamecube version, but i believe it will be not hard to recover...

Original comment by AndreyLegchilin on 3 Dec 2008 at 1:18

Attachments:

GoogleCodeExporter commented 8 years ago
Hi. I appreciate the job of you all. I tried to compile the source uploaded by 
the 
above user with the latest hackmii git libogc (using these instructions: 
http://wiki.softchip-mod.com/index.php/Windows_Build_Guide), so it teorically 
should 
have support for SDHC cards, but it doesn't worked. Am I doing something wrong?

Original comment by daniel.a...@gmail.com on 6 Dec 2008 at 7:58

GoogleCodeExporter commented 8 years ago
I've finally compiled correctly the source 
(http://pcsxgc.googlecode.com/issues/attachment?
aid=2309924185404709449&name=source.rar), now it lists the content of the SDHC 
card, 
but when I try to run a game, it shows "Could not load image". Thanks.

Original comment by daniel.a...@gmail.com on 7 Dec 2008 at 4:38

GoogleCodeExporter commented 8 years ago
It means that CD plugin can't load your game. Maybe broken image or type of 
image is
not supported. Try run it on PC or try to convert image to another type.

Original comment by AndreyLegchilin on 7 Dec 2008 at 3:02

GoogleCodeExporter commented 8 years ago
Hi, I've runned the same images with the emulator based on your source, but 
after 
I've compiled and used the latest libogc/libfat (git, like descripted here 
http://wiki.softchip-
mod.com/index.php/Windows_Build_Guide#Get_the_newer_versions_of_libogc_and_libfa
t_.28
Optional.29) that should teorically add the SDHC compatibility without any 
change in 
the code, I compiled the SAME code and the game don't load, the screen gets 
fuzzy. If 
you want, I can upload the libogc or the compiled for you to see it.

Original comment by daniel.a...@gmail.com on 7 Dec 2008 at 5:35

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
Here a new version.
- Support for latest official libogc/libfat.
- Bios now must be stored on SD card in wiisx folder (x:/wiisx/SCPH1001.BIN).
- Some minor changes and cleanup.

Original comment by AndreyLegchilin on 13 Dec 2008 at 2:16

Attachments:

GoogleCodeExporter commented 8 years ago
Thanks firnis, but if you can make a binary release, it will be much better, 
because
I don't know nothing about convert Source>Dol/Elf

Original comment by duhowpi on 14 Dec 2008 at 8:45

GoogleCodeExporter commented 8 years ago
Another bugfixes release:
- Fixed: If you push a few buttons, none responded.
- Fixed Issue 8.
- Some other minor changes.

to duhowpi:
Sorry, without devs permission i can't release a binary.
All you need to compile is devkitpro. http://www.wiibrew.org/wiki/DevkitPro

Original comment by AndreyLegchilin on 16 Dec 2008 at 11:29

Attachments:

GoogleCodeExporter commented 8 years ago
At least I could make this binary release for test it. The app is awesome! But 
some
things don't work:

-Classic controller is detected and works in the emulator, but not in the game.
-On game Dino Crisis PAL, the game stops at starting of the game.

Original comment by duhowpi on 5 Jan 2009 at 8:09

GoogleCodeExporter commented 8 years ago
duhowpi,
For make classic controller working go to Config->Configure pad1. Change value
"Select input type:" to "Classic controller", select "Configure buttons" and 
set all
buttons as you wish.
Default input is GC-pad, all others you need to configure on your own.
All settings will be saved to SD card. So there is no need to configure it 
after next
launch.

Original comment by AndreyLegchilin on 5 Jan 2009 at 10:42

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
That's what I did, and it doesn't work. Just I can play with the Wiimote + 
Nunchack.
I'll try again.

Original comment by duhowpi on 6 Jan 2009 at 8:17

GoogleCodeExporter commented 8 years ago
I found 1 error that may cause non working classic cintroller. Please test it.
Also made some minor updates.
- Added option in Config to disable onscreen FPS.
- Widescreen fix
- Added support for Power and Reset buttons on console and wii-remote Power 
button.

Original comment by AndreyLegchilin on 10 Jan 2009 at 10:34

Attachments:

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
I got Teleñecos RaceMania and played a little. The buttons work!

Original comment by duhowpi on 24 Jan 2009 at 7:58

GoogleCodeExporter commented 8 years ago
Tested it a little too.

Does this use USB 1.1 or USB 2.0?

Original comment by r...@lavabit.com on 12 Mar 2009 at 2:17

GoogleCodeExporter commented 8 years ago
USB 2.0. You can test it for yourself, or you don't know how to compile?

Original comment by duhowpi on 12 Mar 2009 at 7:58

GoogleCodeExporter commented 8 years ago
Hi,
I just compiled the patched code without probs., but when I start an image from 
usb
(iso) it starts und stops at: 

PCSX*: CdromLabel:
PCSX*: CdromId:

They both stay empty?
Any idea why?

Original comment by s.stelma...@it-websolutions.com on 26 Mar 2009 at 9:42

GoogleCodeExporter commented 8 years ago
same behavoir with isos from sd... 
used patches from issue 5 and issue 11

Original comment by s.stelma...@it-websolutions.com on 26 Mar 2009 at 9:52

GoogleCodeExporter commented 8 years ago
same with unpatched sources...

Original comment by s.stelma...@it-websolutions.com on 26 Mar 2009 at 11:42

GoogleCodeExporter commented 8 years ago
solved - WiiSX seems to work with .bin-Gameisos only

Original comment by s.stelma...@it-websolutions.com on 13 Apr 2009 at 3:37

GoogleCodeExporter commented 8 years ago
Closing Beta 1 issues.

Original comment by emuki...@gmail.com on 8 Jul 2010 at 11:53