Closed mid-kid closed 5 years ago
Shift+click flood fills an area; is that sufficient? Draw a rectangle and flood fill it?
Drawing a good rectangle using the mouse is rather unintuitive and can easily go wrong -- try it. Not to mention that CTRL+Z has you redrawing the entire thing if you did it in one go. I honestly believe such a feature would be rather beneficial and not too hard to implement, but feel free to reject this if you disagree (or take your time, I'm in no rush).
Doing this feature right would mean being able to temporarily show the edit, i.e. you click, drag and see a rectangle, and you can drag to a different spot and see the rectangle change before releasing the click to apply the edit. That's not easily adaptable to the current way of editing blocks.
This was requested by someone on the /rheg/ Discord. It's a feature present in RPG Maker XP, that allows you dragging your mouse over an area to fill the entire area with a certain tile. Makes filling an entire map (especially the trees) from scratch much easier.