Rangi42 / redstarbluestar

An upgrade to Pokémon Red/Blue. Ports graphics and features from the Space World 1997 Gold/Silver prototype.
https://hax.iimarckus.org/topic/7470/
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Fixed minimized_mon_sprint.png for rgbgfx 0.6.0 and higher #16

Closed Altrozero closed 1 year ago

Altrozero commented 1 year ago

The make command was crashing with the following error

rgbgfx -d1 -o gfx/minimized_mon_sprite.1bpp gfx/minimized_mon_sprite.png FATAL: Image height (5 pixels) is not a multiple of 8! Conversion aborted after 1 error

A quick google leads to: https://www.pokecommunity.com/showthread.php?p=10607889

Where it's stated by jojobear13

just asked around in the pokered discord. Turns out that rgbgfx got a total rewrite in v0.6.0, so it wont take any png that isn't in 8x8 tile dimensions.

They provided an alternative 8x8 png that allowed the .gbc to compile.

Rangi42 commented 1 year ago

Thanks, but there's more to it than just replacing the PNG. (Note that the ROM changes when you do that, and the in-game graphic looks wrong.) You can use an older version of rgbds in a folder named rgbds.