Rangi42 / tilemap-studio

A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
https://hax.iimarckus.org/topic/7691/
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Remembering full-screen does not work #19

Closed Rangi42 closed 3 years ago

Rangi42 commented 3 years ago

5cdb355d6de86250c9856a17f6c342f618d6f375 should act like https://github.com/Rangi42/polished-map/commit/13a5e74a705cfbc4054f98b2bb5896ee97a4fbf3 but does not.

Rangi42 commented 3 years ago

Try fullscreen_active? Edit: no, fullscreen_active agrees with full_screen, and Preferences::set("fullscreen", 1); does get called...

Rangi42 commented 3 years ago

This was caused by an old .prefs file.