Closed mRamiroGonzalez closed 3 years ago
Tilemap Studio has never supported macOS. I made some progress for Polished Map that would be portable to both programs, but it's not functional. I did write an FLTK program years ago that worked for the Mac OS X of its time, but Apple's backwards compatibility is low compared to DOS/Windows.
Whatever M1 macOS' virtualization or emulation options are, see if the Windows or Linux build instructions can work for you. Or send me a MacBook, even if it's not an M1, and I'll make support a priority. :P
Thank you for the response, I will try to find another solution then
For anyone with a M1 Macbook, i managed to get it working on macos 11.3 using Wineskin. The engine I used is WS11WineCX20.0.2 The C drive will be located on your mac at ~/Applications/Wineskin/Tilemap Studio.app/drive_c
Hi, i have been trying to build this app to run on apple m1, since it's not possible to use wine anymore (see https://github.com/Rangi42/tilemap-studio/issues/16)
FLTK build perfectly, I have used this guide (cmake / make), the examples are working and the library is installed in
/usr/local/include/FL
I also had to edit the makefile, because of this error
But now, when i follow the instructions on INSTALL.md, i encounter this error:
And i don't understand why the first files seems to compile but then nothing else :'(
I'm not a c / c++ dev, nor have i developed anything to run on desktop, sorry if i'm doing something stupid. I just really want to have it working on m1 :)