Rangi42 / tilemap-studio

A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
https://hax.iimarckus.org/topic/7691/
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Attributes should be copied along with tiles when selecting within a tilemap #4

Closed Rangi42 closed 4 years ago

Rangi42 commented 4 years ago

If a rectangle within the tilemap is selected, drawing with it should also draw the palette and priority/OBP1 attributes. This particularly matters when the selected rectangle is placed as flipped.