Rangi42 / tilemap-studio

A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
https://hax.iimarckus.org/topic/7691/
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Shift Tilemap Not Supported by Undo History #40

Closed JaceDeane closed 3 years ago

JaceDeane commented 3 years ago

As the title says :P This would be a great function to be supported for quick ease of use, rather than having to manually adjust things over and over if a comparison was needed to be made

Rangi42 commented 3 years ago

This was an oversight, it should definitely support Undo/Redo.