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Rangi42
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tilemap-studio
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
https://hax.iimarckus.org/topic/7691/
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Starting at a nonzero palette outputs an incorrect tileset
#47
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Rangi42
closed
3 years ago
Rangi42
commented
3 years ago
Rangi42
commented
3 years ago
Also this fails: