Rangi42 / tilemap-studio

A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
https://hax.iimarckus.org/topic/7691/
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Load .rmp/.rts tileset files #52

Closed Rangi42 closed 3 years ago

Rangi42 commented 3 years ago

A Sphere RMP file, as created by its File→Import→Image to Map feature, also has an RTS tileset embedded in it. Tilemap Studio could support loading these similarly to .2bpp.lz etc graphics.

Also NDS Gen 4+5's NCGR/RGCN graphics since Gen 1+2+3's 1/2/4/8BPP is already supported.