Rangi42 / tilemap-studio

A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
https://hax.iimarckus.org/topic/7691/
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Import/export .asm files with `db` values #59

Closed Rangi42 closed 2 years ago

Rangi42 commented 3 years ago

This isn't so useful for exporting since you can just use INCBIN, but it would be convenient for importing tilemap data from disassemblies (like pokeyellow). (Although each tilemap would still need extracting into its own .asm file, without any non-tile dbs/dws/instructions.)