Rangi42 / tilemap-studio

A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
https://hax.iimarckus.org/topic/7691/
Other
381 stars 30 forks source link

Can the length of the graphic block be customized? Example 0001 0002 0003 apply to genesis #78

Open ghost opened 1 year ago

ghost commented 1 year ago

Can the length of the graphic block be customized? Example 0001 0002 0003 apply to genesis QQ截图20230308212551

Rangi42 commented 1 year ago

Yes, different formats may use more or less than 8 bits to define tile IDs. You can see the supported ones in the Help.

If the Genesis format doesn't match any of those, please describe exactly what the format is and I may add support for it.