Rangi42 / tilemap-studio

A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
https://hax.iimarckus.org/topic/7691/
Other
381 stars 30 forks source link

Availability of fltk themes? #82

Open TheGrandSinnovia opened 6 months ago

TheGrandSinnovia commented 6 months ago

Hello!!!

I came across this software when reading about asm for the gameboy in gbdev!!! It is absolutely fantastic!!! I then came across it again when I was researching on good frameworks to make guis in C++ and learned about fltk. Apparently fltk works great and is super light. The default themes seem a bit oldschool though. I see that you too use fltk, but your application looks modern and beautiful. Is there a simple way for a begginner c++ programmer to include the themes you created and use them in their project or plans to do it in the future? I believe someone started to port the work to be able to use it with rust, but no c++ yet.

Thanks in advance for making such cool software available!!!