Hello, while generating the mono glue I get the following error: (using Godot 3.2.2 stable Mono version)
ERROR: BindingsGenerator::_generate_cs_type: Base type 'GDOwnerNode' does not exist, for class 'GDDragonBones'. At: modules\mono\editor\bindings_generator.cpp:1210 ERROR: BindingsGenerator::generate_cs_api: Generation of the Core API C# project failed. At: modules\mono\editor\bindings_generator.cpp:1115 ERROR: BindingsGenerator::handle_cmdline_args: --generate-mono-glue: Failed to generate the C# API. At: modules\mono\editor\bindings_generator.cpp:3181
Am I doing something wrong? Does this module support mono? Thanks!
Hello, while generating the mono glue I get the following error: (using Godot 3.2.2 stable Mono version)
ERROR: BindingsGenerator::_generate_cs_type: Base type 'GDOwnerNode' does not exist, for class 'GDDragonBones'. At: modules\mono\editor\bindings_generator.cpp:1210 ERROR: BindingsGenerator::generate_cs_api: Generation of the Core API C# project failed. At: modules\mono\editor\bindings_generator.cpp:1115 ERROR: BindingsGenerator::handle_cmdline_args: --generate-mono-glue: Failed to generate the C# API. At: modules\mono\editor\bindings_generator.cpp:3181
Am I doing something wrong? Does this module support mono? Thanks!