Ranoller / gddragonbones

Plugin module for Godot 2.1 & Godot 3 Game Engine to use DragonBones
MIT License
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GDOwnerNode does not exists (Godot 3.2.2 stable Mono version) #11

Closed DadeKuma closed 2 years ago

DadeKuma commented 4 years ago

Hello, while generating the mono glue I get the following error: (using Godot 3.2.2 stable Mono version)

ERROR: BindingsGenerator::_generate_cs_type: Base type 'GDOwnerNode' does not exist, for class 'GDDragonBones'. At: modules\mono\editor\bindings_generator.cpp:1210 ERROR: BindingsGenerator::generate_cs_api: Generation of the Core API C# project failed. At: modules\mono\editor\bindings_generator.cpp:1115 ERROR: BindingsGenerator::handle_cmdline_args: --generate-mono-glue: Failed to generate the C# API. At: modules\mono\editor\bindings_generator.cpp:3181

Am I doing something wrong? Does this module support mono? Thanks!

Ranoller commented 4 years ago

No mono support, sorry.