RanvierMUD / core

Core engine code for Ranvier
https://ranviermud.com
MIT License
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Area #hydrate needs to call super.hydrate() #131

Open nelsonsbrian opened 1 year ago

nelsonsbrian commented 1 year ago

Being that Area is a GameEntity and can have attributes/effects, it should be hydrated. Area does have a hydrate, but it never calls it on it's parent/base class, so none of its potential attributes get hydrated.

A simple super.hydrate() on the first line of hydrate should suffice.