Consider command shows no feedback. Logger isn't defined and player.findCombatant() on line 19 should be Combat.findCombatant(), but then it looks like the variable e on line 20 is undefined any time the command is used on an entity that cannot be attacked (e.g. pacifist, non-pvp player).
Expected outcome
Consider should show it's feedback or spit out it's proper error.
Actual outcome
Consider shows nothing.
Steps to reproduce
Use the consider command on something. With the two little fixes above, use the consider command on an entity that cannot be attacked.
Description
Consider command shows no feedback. Logger isn't defined and player.findCombatant() on line 19 should be Combat.findCombatant(), but then it looks like the variable e on line 20 is undefined any time the command is used on an entity that cannot be attacked (e.g. pacifist, non-pvp player).
Expected outcome
Consider should show it's feedback or spit out it's proper error.
Actual outcome
Consider shows nothing.
Steps to reproduce
Use the consider command on something. With the two little fixes above, use the consider command on an entity that cannot be attacked.
Version of Ranvier
1.1.1