The No collide sigil (unfair for zombies). Old time bug as I'm sure your aware. It became a much more frequent bug when humans spawned in the sigil at game start. I suspect it is triggered when a human teleports into a sigil with dead zombies inside it. (humans and zombies cannot exist in the same place) The reason I think this is that we were midway through taking a Sigil and as a human teleported in, the Sigil started recharging in the no collide state. Humans and zombies cannot exist in the same spot. Might copy and paste this in Github bugs.
The No collide sigil (unfair for zombies). Old time bug as I'm sure your aware. It became a much more frequent bug when humans spawned in the sigil at game start. I suspect it is triggered when a human teleports into a sigil with dead zombies inside it. (humans and zombies cannot exist in the same place) The reason I think this is that we were midway through taking a Sigil and as a human teleported in, the Sigil started recharging in the no collide state. Humans and zombies cannot exist in the same spot. Might copy and paste this in Github bugs.