Closed RaphaelRoyerRivard closed 3 years ago
A few seconds before unbreaking, we got this massive lag spike.
18070: drawProfilingInfo | 0 Starcraft II took 18.029001ms for 1 calls
18070: drawProfilingInfo | 0.0 OnStep took 3136.906250ms for 1 calls
18070: drawProfilingInfo | 0.10 m_gameCommander.onFrame took 3135.596191ms for 1 calls
18070: drawProfilingInfo | 0.10.1 handleUnitAssignments took 0.016000ms for 1 calls
18070: drawProfilingInfo | 0.10.2 m_productionManager.onFrame took 3130.145264ms for 1 calls
18070: drawProfilingInfo | 0.10.2.1 lowPriorityChecks took 0.003000ms for 1 calls
18070: drawProfilingInfo | 0.10.2.2 manageBuildOrderQueue took 3130.138184ms for 1 calls
18070: drawProfilingInfo | 0.10.2.2.1 putImportantBuildOrderItemsInQueue took 0.053000ms for 1 calls
18070: drawProfilingInfo | 0.10.2.2.2 checkQueue took 3130.082031ms for 1 calls
18070: drawProfilingInfo | 0.10.2.2.2.2 tryingToBuild took 3130.039062ms for 6 calls
18070: drawProfilingInfo | 0.10.2.2.2.2.1 Build without premovement took 3130.023193ms for 1 calls
18070: drawProfilingInfo | 0.10.2.2.2.2.1.1 canMakeNow took 3130.004150ms for 1 calls
18070: drawProfilingInfo | 0.10.2.2.2.2.1.2 create took 0.016000ms for 1 calls
And there was nothing blocking our queue. The reason we were not building more production structures is because we have a limit of 3 on one base.
18144: drawProductionInformation | Production Information
Marine [0]
Banshee [0]
TERRAN_ARMORY [0]
TERRAN_FACTORY [0]
TERRAN_FACTORYTECHLAB [0]
TerranShipWeaponsLevel1 [0]
SiegeTank [0]
Marauder [0]
TERRAN_REFINERY [-11230]
18144: drawProductionInformation | Free Mineral: 3177
Free Gas: 725
Gas Worker Target:3
Mineral income: 643
Gas income: 335
18144: drawProductionInformation | Being built:
Probably linked to #1257
Might be worth checking the replay and logs because once we reached 3000+ minerals, something was triggered and allowed us to continue building structures. https://aiarena.net/matches/467656/