Open RaphaelRoyerRivard opened 3 years ago
Unrelated, but we probably don't want our ranged units to be in melee range of the nydus. If it unloaded a bunch of banelings, we would lose our entire army instantly.
I'll let you make a bug if you agree.
You can create an issue for that, but I don't know yet how I will code it. Definitely not simple.
On Wed., Apr. 14, 2021, 2:23 a.m. Unusual229, @.***> wrote:
I'll let you make a bug if you agree.
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Tanks will not siege anymore when somewhat close. However, it would be better if they could siege when in range unless we have melee units attacking it because they would get splashed.
https://aiarena.net/matches/520451/