Raptor007 / aq2-tng

Action Quake 2: The Next Generation. Raptor007's sandbox for testing changes. When verified stable, this code is pushed to the official aq2-tng repo:
https://github.com/aq2-tng/aq2-tng/tree/bots
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dm_choose 1 prevents player spawn in jump gamemode #144

Open m4son opened 1 year ago

m4son commented 1 year ago

As said in the title ;)

darkshade9 commented 1 year ago

Easiest method here would be to force the dm_choose cvar to 0 if jump is 1? No one is using weapons in jump mode as far as I know ?