Closed dynamic0 closed 6 years ago
I think it's working as intended; dmweapon
is a server cvar that selects a weapon to spawn all deathmatch players with. If you're the host, you have access to this variable.
The allweapon
variable gives every player all the weapons when they spawn. You wouldn't need to use dmweapon
in that case.
Okay. I thought this might be the case since dmweapon isn't accessible on public servers.
Though I would like that there would be a clientside command to choose the weapon at spawn when allweapon is 1.
This issue however can be scrapped.
In Deathmatchmode, even if allweapon is 0, and player should only have pistol and knife, the Player can get any weapon he wants at spawn by selecting it with the command 'dmweapon'. Also when playing with Bots, the Bots will get to use the weapon you have selected with dmweapon.