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Raugharr
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Herald
GNU General Public License v2.0
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Containers cannot have space between children.
#50
Raugharr
closed
6 years ago
0
Allow Menu's to be reloaded during run time
#49
Raugharr
opened
8 years ago
0
Categorize mission namespaces in a HashTable
#48
Raugharr
opened
8 years ago
0
Labels change color on focus.
#47
Raugharr
closed
9 years ago
1
Add moveble parameter to menus.
#46
Raugharr
opened
9 years ago
0
Multiple missions per file
#45
Raugharr
closed
8 years ago
0
Refactor event system
#44
Raugharr
closed
8 years ago
0
Missions not sorted.
#43
Raugharr
opened
9 years ago
0
Missions do not check prerequisites
#42
Raugharr
closed
8 years ago
0
ContextList
#41
Raugharr
opened
9 years ago
0
Expressions for good inputs.
#40
Raugharr
closed
8 years ago
0
GUI Table's should have their cell width and height declared in their constructor.
#39
Raugharr
closed
8 years ago
0
Change Lua tables created in LuaHelper to classes.
#38
Raugharr
closed
9 years ago
0
ChangeFocus does not remember indexes.
#37
Raugharr
closed
9 years ago
0
Declare a random adult man to be who the player is playing.
#36
Raugharr
closed
9 years ago
0
Allow menu's to pass data to each other through SetMenu.
#35
Raugharr
closed
10 years ago
0
Consolidate all information about a menu's save state into one table.
#34
Raugharr
closed
6 years ago
0
Allow g_AgeDist to be defined in Lua
#33
Raugharr
closed
10 years ago
1
LuaOnKey only accepts enter as input button
#32
Raugharr
closed
6 years ago
0
TextBox does not check its length.
#31
Raugharr
closed
6 years ago
0
Menu is added to ScreenStack every time you select it.
#30
Raugharr
closed
10 years ago
1
More control given to containers over which widget is focused.
#29
Raugharr
closed
9 years ago
0
TextBox does not respect its parent's area.
#28
Raugharr
closed
9 years ago
0
GameMenu.lua's back button does nothing.
#27
Raugharr
closed
10 years ago
1
FamilyAddGoods Load AIType
#26
Raugharr
closed
10 years ago
0
FamilyAddGoods does not load Buildings
#25
Raugharr
closed
10 years ago
0
Building AI
#24
Raugharr
closed
9 years ago
0
replace LUA_BADARG
#23
Raugharr
closed
10 years ago
1
Allow people's behavior trees to change.
#22
Raugharr
closed
9 years ago
0
Behavior Tree debugging.
#21
Raugharr
opened
10 years ago
0
Macronutrients
#20
Raugharr
closed
9 years ago
0
Improve family good generation.
#19
Raugharr
closed
8 years ago
0
Add positions to objects.
#18
Raugharr
closed
10 years ago
1
FamilyAddGoods incorect checks
#17
Raugharr
closed
10 years ago
1
Replace bsearch with BinarySearch
#16
Raugharr
closed
10 years ago
1
Family Person Array resize.
#15
Raugharr
closed
10 years ago
0
AI communication
#14
Raugharr
closed
9 years ago
0
Building Materials
#13
Raugharr
closed
9 years ago
0
Marriage
#12
Raugharr
closed
9 years ago
1
Remove struct Manor*
#11
Raugharr
closed
10 years ago
1
Behavior trees, should be exposed to Lua
#10
Raugharr
closed
10 years ago
0
Birth checking
#9
Raugharr
closed
10 years ago
1
Not all foods are edible by humans.
#8
Raugharr
closed
8 years ago
1
g_GoodDeps Should be a struct Array*
#7
Raugharr
closed
6 years ago
1
Lua Hashtables
#6
Raugharr
closed
10 years ago
1
Time subsystem
#5
Raugharr
closed
9 years ago
0
PAIConstructBuild
#4
Raugharr
closed
9 years ago
0
Animal maintenance
#3
Raugharr
closed
9 years ago
0
Resource collection
#2
Raugharr
closed
9 years ago
0
Write PAIFeedAnimals
#1
Raugharr
closed
8 years ago
0
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