Raveler / Mayan-Death-Robots

Mayan Death Robots issue tracker.
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eight snake geeft een error op het einde vd rit, zie desc #1822

Closed Raveler closed 7 years ago

Raveler commented 7 years ago

Destroy object Eight Snake(Clone) with id 231 at frame 12841 UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) World:removeDestroyedEntities(Boolean) (at D:\code\unity\Clockwork Riot\Assets\Scripts\World.cs:1616) World:update(Single) (at D:\code\unity\Clockwork Riot\Assets\Scripts\World.cs:1397) Game:FixedUpdate() (at D:\code\unity\Clockwork Riot\Assets\Scripts\Game.cs:740)

(Filename: D:/code/unity/Clockwork Riot/Assets/Scripts/World.cs Line: 1616)

Destroy object Eight Snake(Clone) with id 232 at frame 12841 UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) World:removeDestroyedEntities(Boolean) (at D:\code\unity\Clockwork Riot\Assets\Scripts\World.cs:1616) World:update(Single) (at D:\code\unity\Clockwork Riot\Assets\Scripts\World.cs:1397) Game:FixedUpdate() (at D:\code\unity\Clockwork Riot\Assets\Scripts\Game.cs:740)

(Filename: D:/code/unity/Clockwork Riot/Assets/Scripts/World.cs Line: 1616)

Invalid method called: Eight Snake(Clone).doDamage: RPC Manager not initialized! UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NetworkedRPCManager:callReal(String, Boolean, Object[]) (at D:\code\unity\Clockwork Riot\Assets\Scripts\Networking\EventSources\NetworkedRPCManager.cs:119) NetworkedRPCManager:callFromExternal(String, Object[]) (at D:\code\unity\Clockwork Riot\Assets\Scripts\Networking\EventSources\NetworkedRPCManager.cs:109) EightSnake:OnNetworkedTriggerEnter2D(Collider2D) (at D:\code\unity\Clockwork Riot\Assets\Scripts\Weapons\Bosses\EightSnake.cs:179) UnityEngine.Component:SendMessage(Component*, String, Object, SendMessageOptions) LocalPhysics:OnTriggerEnter2D(Collider2D) (at D:\code\unity\Clockwork Riot\Assets\Scripts\Networking\Tracking\LocalPhysics.cs:163)

(Filename: D:/code/unity/Clockwork Riot/Assets/Scripts/Networking/EventSources/NetworkedRPCManager.cs Line: 119)

Invalid method called: Eight Snake(Clone).doDamage: RPC Manager not initialized! UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) NetworkedRPCManager:callReal(String, Boolean, Object[]) (at D:\code\unity\Clockwork Riot\Assets\Scripts\Networking\EventSources\NetworkedRPCManager.cs:119) NetworkedRPCManager:callFromExternal(String, Object[]) (at D:\code\unity\Clockwork Riot\Assets\Scripts\Networking\EventSources\NetworkedRPCManager.cs:109) EightSnake:OnNetworkedTriggerEnter2D(Collider2D) (at D:\code\unity\Clockwork Riot\Assets\Scripts\Weapons\Bosses\EightSnake.cs:179) UnityEngine.Component:SendMessage(Component*, String, Object, SendMessageOptions) LocalPhysics:OnTriggerEnter2D(Collider2D) (at D:\code\unity\Clockwork Riot\Assets\Scripts\Networking\Tracking\LocalPhysics.cs:163)

(Filename: D:/code/unity/Clockwork Riot/Assets/Scripts/Networking/EventSources/NetworkedRPCManager.cs Line: 119)

[324:] EXCEPTION handling: NullReferenceException

[324:] EXCEPTION handling: TargetInvocationException Exception has been thrown by the target of an invocation. NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[Entity] () [0x00000] in :0 at EightSnake.doDamage (Int32 entityId, Int32 damage) [0x00000] in D:\code\unity\Clockwork Riot\Assets\Scripts\Weapons\Bosses\EightSnake.cs:187 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at NetworkedRPCManager.execute (.NetworkedRPCManagerMessage msg) [0x0010a] in D:\code\unity\Clockwork Riot\Assets\Scripts\Networking\EventSources\NetworkedRPCManager.cs:208 at NetworkedRPCManager.endOfFrame (Single dt) [0x0007f] in D:\code\unity\Clockwork Riot\Assets\Scripts\Networking\EventSources\NetworkedRPCManager.cs:168 at Networking.EventManager.stopFrame (Single dt) [0x0004a] in D:\code\unity\Clockwork Riot\Assets\Scripts\Networking\Protocol\EventManager.cs:52 at NetworkedEventTracker.updateAfterUpdate (Single dt) [0x00016] in D:\code\unity\Clockwork Riot\Assets\Scripts\Networking\Tracking\NetworkedEventTracker.cs:243 at World.update (Single dt) [0x0048c] in D:\code\unity\Clockwork Riot\Assets\Scripts\World.cs:1406 at Game.FixedUpdate () [0x005b9] in D:\code\unity\Clockwork Riot\Assets\Scripts\Game.cs:740

(Filename: D:/code/unity/Clockwork Riot/Assets/Scripts/Weapons/Bosses/EightSnake.cs Line: 187)