Closed EvanMichaels closed 6 years ago
It appears the only relevant DPS-increasing conditional here is: (!talent.exsanguinate.enabled|cooldown.exsanguinate.remains>2)
As seen with single-part variants here: https://www.raidbots.com/simbot/report/iEj3mGKTEbbYENbuzfaBxK
Stripping the conditional down to only the conditional above (variant B) results in a 17k DPS increase for the default Exsang profiles for ST and is neutral in 2T.
Current conditionals for the Finish action list are likely no longer needed: actions+=/call_action_list,name=finish,if=(!talent.exsanguinate.enabled|cooldown.exsanguinate.remains>2)&(!dot.rupture.refreshable|(dot.rupture.exsanguinated&dot.rupture.remains>=3.5)|target.time_to_die-dot.rupture.remains<=6)&active_dot.rupture>=spell_targets.rupture
Given the Envenom costs more Energy than Rupture and given that the Maintain list is called prior to Finish, the majority of these are irrelevant or potentially disruptive to the APL.
Removing all these conditionals appears to be a gain for both the default APL and default Exsanguinate APL.
Default ST: https://www.raidbots.com/simbot/report/jZLa4xpopbQMRJVVZLYdb9 Default 2T: https://www.raidbots.com/simbot/report/cm6KARrJC2jQKPNHaiCGot Default Exsang ST: https://www.raidbots.com/simbot/report/wAVR9yUqJDKe8kD8bKKx1m Default Exsang 2T: https://www.raidbots.com/simbot/report/mGW6gF88dCpLYRW2FsFvPw