Open reedacartwright opened 2 years ago
Yes but it would be more laggy. The reason is that this slime thing is only 1 pixel per chunk. It would probably be better for us to just draw chunk lines in the ticking area
On Mon, Apr 25, 2022, 3:34 PM Reed A. Cartwright @.***> wrote:
Would it be possible to implement a chunk line visualization using the same png techniques as used to display slime chunks, sim distances, and spawning areas?
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I'm thinking a 209x209 image, with 1-pixel = 1-block resolution, but offset so that the "chunk line" covers half the outer ring of blocks in each chunk. That would cover sim6.
145x145 would cover sim 4.
Would it be possible to implement a chunk line visualization using the same png techniques as used to display slime chunks, sim distances, and spawning areas?