RayTrace082 / untamedwilds

GNU General Public License v3.0
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Crash due to despawned damagesource? #170

Closed HerringBarrel closed 2 years ago

HerringBarrel commented 2 years ago

Game crashed, stacktrace indicated it was due to a null return from net.minecraft.world.damagesource.EntityDamageSource.getSourcePosition()

I was testing out a villager mod, and after realizing that a zombie attack would interfere with that, I changed the difficulty to peaceful. The game crashed shortly thereafter. I suspect that something attacked a Bison, and then was despawned by peaceful mode before it called the method.

I did have a lot of other mods installed, but I don't think they caused the problem. Directly at least. I don't know if vanilla hostiles normally target bison.

Thank you for the lovely mod, anyways :)

Mod Version: 1.18.2 - 2.1.3

Crash Log

RayTrace082 commented 2 years ago

I forgot to add it to the changelog, but this issue should be now resolved