Rayji96 / foundry-V5

World of Darkness 5e system for Foundry VTT
MIT License
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[FEATURE] Werewolf V5 Improvements #257

Closed Adridraco15 closed 1 month ago

Adridraco15 commented 7 months ago

Hi, I'm a Werewolf the apocalypse Master, and I came here first to thank you for the work you are doing porting the Werewolf Five edition system to Foundry. That's not the only reason, I've come to give some comments to the port system. Disclaimer: Some images used are from the 20th anniversary system at foundry.

-On Shapechange, that physical bonuses should automatically apply to the specified rolls. image

-A section where Fetishes/Talismans can be placed with their die roll systems similar to Gifts. [I'm currently doing that] Since they are not expandable in the backgrounds section. [For the convenience of the players]

-To be able to put an option to automatically remove Willpower when using a Gift [And the amount it takes away]. Like when you do a Reroll.

-And the last thing to suggest to add to the sheet is a personal space, where to describe the character. [Not Urgent] Like this: image

-Compatibility with Chat Roller by the Werewolf system. Rage checks And replace the Disciplines for Renown [Wisdom, Glory and Honor] And swap the Dice Png couse in the chat shows the Vampire dices and not the Werewolf dices. Remove the Rouse and Remorse Button. And put something very usefull like "Step Sideways" or something else...

-This could be more triky but will be glorious if we can roll the dices and have 3d Dices like other VTT Games. That will be awesome.

-A traker in the sheet telling you in wich form is the Player or NPC Like this: image

Having said that, thank you very much for what you do and I hope I can be of help.

Veilza commented 7 months ago

Thank you so much for all the feedback and suggestions!

imynwulf commented 7 months ago

Here's some of the gifts that require willpower as all or part of their activation costs.

Catfeet, Eyes of the Owl, Penumbral Senses, Sharpened Senses, Thwarting the Arrow, Tongue of the Beasts, Blissful Ignorance, Spider's Song, Pulse of the Prey, Scent of running water, Luna's blessing (requires both a rage check and a willpower), Thieving talons of the magpie

It looks like it's roughly 50/50 as to the gifts requiring a rage check or willpower expenditure to activate them. I only considered the unique gifts though.

Veilza commented 7 months ago

Ah, you're right! There are several powers that require willpower expenditure I overlooked.

I'll make sure that gets into the system with the next big release.

eivil commented 6 months ago

I would add to this some other suggestions and very minor/nitpicky adjustments to make the sheet more in line with the game:

Adridraco15 commented 6 months ago

Hello!! Here again, after several sesions in my table, I have noticed several things that would be very good, and if it is true that one of them, is very necessary to Masters.

I use as a reference this image of the actual version. image

Second, and this is relly relevant, in the slot of Disciplines, change it to Charms And Gifts. Like in a Character sheet, where you can write a description of them and change the system, just only maintaining the actual sistem of pool, just putting a pool whit a number, that's good. 👍 [actually I put the descriptions in the Notes, and tips for me saying "Hey master, this Gift throw that pool whith Animalism Instead" and is very messy if you have too many characters.] image

A solution for this is, like the last Point put a Hunger/Rage Dice [maybe to not break your heads mainig code :D you can put a modifier of "Special dices" changing the amonunt of dices for that Hunger/Rage/Desperation Dices, all we know whats mean in each system, but if you can put the differentiation between the systems in the NPC Sheet, will be perfect!]

The solution what I see here is Putting; Modifire of Participants [adding one Rage Dice for each one] Difficulty Trained Participants [adding one dice of Rage and other Normal for each one] And a Check box of Specialty, cause you cant use as Rolling especialties in the stats a Rite. [Adding a Dice to the Main Pool of the Ritual Master]. And Another Normal Modifire for any case the master gives more dices for X reasons. [For the NPCs adding a Rite slot whit a modifire and Rage Dice Modifire, will be good enought 💅]

Thank you for your support and contious supportting, if you need something we are here to help here's my discord adridraco15 :D See you soon!

eivil commented 6 months ago

I'm pretty sure most of these suggestions are either already planned or in the works, Adridraco15. I suggest checking out the other posts and the most recent feature board ( https://github.com/Rayji96/foundry-V5/projects/2 )