Open PTFOPlayer opened 3 months ago
While this has potential uses I feel like it's an extraneous feature and can easily be added as-needed in projects that require it.
The ability to serialize data is important when exchanging data between different parts of the system, for example exchanging between parts written in Rust and JS, or if noise is used many times you can save it to a file and not recalculate it every time
This could easily be done by the project that requires this as opposed to being integrated directly into the crate.
it will allow saving noise maps in JSON or TOML