Closed snappedToGrid closed 1 year ago
When setting up a BigDouble[] array SerializedField in a ScriptableObject, the inspector doesn't properly render the list, as shown below:
[SerializeField] public BigDouble[] CostList;
This is happening in Unity 2021.21f.
Any help will be greatly appreciated.
This was unrelated to BigDouble actually. I found out I had a ConditionalField that was supposed to hide the field. It didn't fully hide it which got me confused.
When setting up a BigDouble[] array SerializedField in a ScriptableObject, the inspector doesn't properly render the list, as shown below:
[SerializeField] public BigDouble[] CostList;
This is happening in Unity 2021.21f.
Any help will be greatly appreciated.