Razish / japp

JA++ server and client modification for Jedi Academy
GNU General Public License v2.0
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Siege too many cvars #143

Closed ghost closed 10 years ago

ghost commented 10 years ago

I haven't really used JA++ client before so I don't know if this is old issue.

I get this error whenever I try connecting to any siege server (base / ja+). Happens with default config too.

CL_InitCGame: 8.58 seconds execing openjk.cfg Shutting down OpenGL subsystem Error: Too many cvars, cannot create a new one!

I used win32 build from here https://dl.dropboxusercontent.com/u/41352148/japp/download.html

ghost commented 10 years ago

OOPS I accidentally put the files in base, moved to japlus/ now. The problem remains with JA+ servers obviously

Razish commented 10 years ago

The underlying issue is the engine can only store so many cvars (OJK raises this limit) and siege adds a tonne of cvars with the ARCHIVE flag. JA+ and JA++ also add their own cvars, so it's pretty common to run into cvar limit issues after playing Siege. Not sure what more can be done, without rewriting Siege.

ghost commented 10 years ago

OK :(

ensiform commented 10 years ago

How have you hit 2048 already.