Closed ghost closed 8 years ago
Which build last worked?
I was running December build prior to this.
It looks like there's no symbols and could possibly be in openjk.
I will try updating OpenJK and confirming while I'm still on Windows.
EDIT: potentially related
EDIT2: Confirmed latest OpenJK (self-built with msvc) and JA++ (official build with gcc) to work fine on WIndows 7 64bit
Trying an OpenJK official build from 11/01/16 (Which oddly reports its version
cvar as JAmp: v1.0.1.0 win_msvc-x86 Dec 16 2015
) works fine with latest self-built JA++
I can only suggest trying OpenJK and JA++ in an environment clean from other PK3s, after a cvar_restart
or with other OS configurations
Reporting back a little, I've gone ahead and done some testing. First off, yeah I'm Unbekannter from EFF c:
I have done the following steps to remedy this; Fresh OpenJK install folder with flushed documents versions of configs, no custom PK3 apart from JA++ with base assets. Same with actual installation folder. Both still reproduce the error, on the OpenJK builds dated 11th January, 4th January and 21st December.
All these things were tested on Windows 10 64 bit. I'm currently reverifying my disk images to ensure it's not a corruption in Windows.
I can confirm that the previous JA++ works on all three, (the December 17th build of JA++)
Edit: I can confirm that the error also occurs on normal jamp.exe rather than using openjkx86
my friend also confirmed dat error
Is this related to W10? or a popular mod used?
Well I'm trying to figure out where strlen is being used that it could have crashed :\ Assuming that its the same symbol every time?
@danyul0w0 could you try compiling a debug build of both JA++ and OpenJK?
It looks like the JA++ compilation instructions are out of date - it requires Python 2.7.10 64 bit, TDM-GCC-64. Run scons debug=1 force32=1
from src directory and it should just work. assuming Python and TDM-GCC-64 are in your %PATH%
envvar.
@Razish I cant compile ja++ , Python and TDM-GCC-64 are installed and i added this to %Path% . See here: http://prntscr.com/9q2b0y
Oh, it needs a patch to Python core libraries on Windows. Catch me on Steam, IRC or something and I can guide you through it before fixing the compilation instructions on the site
@Razish it seems to be an assets problem, newest ja++ works with older assets, with the latest assets i get the client crash
@Razish jup, fixed.
so, what caused that crash?
Requiring a file that wasnt packaged
lol, it should tell us that file not exist, not crash whole game, isn't it?
Yeah, I may investigate more when I'm back home, but for now at-least people aren't crashing
Using the latest OpenJK and JA++ build, neither client nor server function;
Same error on Client, bar the server info.