Razish / japp

JA++ server and client modification for Jedi Academy
GNU General Public License v2.0
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Siege / Vehicle Bug #401

Closed ghost closed 7 years ago

ghost commented 8 years ago

Something is causing the ATST vehicle to get locked from aiming upwards, preventing the Hoth siege part with the ATST from being possible. You can aim up when you first enter the vehicle and then it is instantly locked to forward or down. Speed of the ATST secondary fire is also incredibly fast.

ensiform commented 8 years ago

Probably related to razor's vector changes in ja++ ?

@Razish

FirePhoenix303 commented 7 years ago

Yeah it's the same with all walker- type vehicles

Razish commented 7 years ago

I just compared alt-fire in atst_vehicle between OpenJK and JA++, it's identical here. Also tested on sv_fps 20 and 40