Razish / xsngine

C++/SDL2/OpenGL engine for low latency games
MIT License
11 stars 6 forks source link

Screenshots #13

Closed Razish closed 9 years ago

Razish commented 10 years ago

Preferrably PNG, maybe JPEG. Depends what image formats we're going to support in general.

Razish commented 9 years ago

Currently using PNG. Uses asynchronous read to avoid large hitches.