Renderer should only pass out IDs and Handles with attached resource path so the content can be reloaded without having to restart the whole game
Supports the idea of genericised "resources" (+ subtypes?), ref #41
Need to investigate moving mesh loading outside of renderer, ref #29
Requires investigation + implementation of serialisation #6
Renderer should only pass out
ID
s andHandle
s with attached resource path so the content can be reloaded without having to restart the whole gameSupports the idea of genericised "resources" (+ subtypes?), ref #41 Need to investigate moving mesh loading outside of renderer, ref #29 Requires investigation + implementation of serialisation #6