Open hruiz7 opened 3 years ago
Have you tried setting your save file path manually?
You can get an idea of where your save path should be in issue #46 .
Also, did you click the magnifying glass button in the main toolbar? That opens the world analyzer for your current save.
Now suddenly works, thanks for the help
I lied, idk when i press the backup current save button it doesn´t work my path is ok
As discussed in issue #46 , backing up and restoring is not supported for the Windows Store version of the game.
I just want to use the analyzer but i can´t use it if i dont back up first
did you click the magnifying glass button in the main toolbar? That opens the world analyzer for your current save.
The problem is that my current save doesnt work, its empy
Can you explain what you mean by your current save being "empty"?
So i open the app, click on save the world or w/e and then i press the word analyzer but it has nothing on it
The list in the main app window does not list your current save. It lists the backups of your save (well, it would if you had any backups). You do not need to select anything in that list in order to view the analyzer for your current save.
I recommend reading about how the interface works: https://github.com/Razzmatazzz/RemnantSaveManager/wiki
if i try clicking on word analyzer withoyt doing a backup the character tab its empy and it doesnt show info about the world
Can you copy and paste the text from the Log tab of the main window?
nvm now works, sometimes when i reroll the adventure it works and sometime it doesn´t
The analyzer only updates when the save updates. Rolling itself does not trigger a save update, but traveling does. To check a new roll, you need to roll it and then travel to it.
I rerroll a new world on adventure, i travel,
then i click on the world analyzer and:
empy.
Here is the log
Interesting... can you .zip up your save files and post them here? The save files when the analyzer is blank would be most helpful.
Thanks. I'm not sure what's going on here. From the Windows Store saves I looked at previously, my understanding was the container.# file contains references to the names of the other files to map out which file is the profile save and which files are the world saves for each character. Contrary to that understanding, the values stored in container.91 do not correspond to the other filenames for your save.
Can you discern any pattern for when the analyzer goes blank?
The attached test build might disregard save file changes when the save becomes "invalid" like this. rsm-test.zip
Idk, its random, sometimes it works and sometimes it doesn´t, when i quit the game and try to use it it usually works
Ok, let me know if that test build helps at all.
Hey Razzmatazzz, ive been having the same problem hruiz7 does, i tried both builds and it only reads the save file a few times after dozens of tries. It just randomly works sometimes
There's not much more I can do. For some reason, the Windows Store version of the game uses a different save file system and that system doesn't seem to reliably update the saves like the other versions of the game do.
The test build I posted above should work the best. Also, be sure that you're traveling to your world after rolling because that's the only way to make the save update.
Играю в версию Xbox Game Pass. И у меня не отображается активное сохранение. Так полагаю с версией Microsoft анализатор работать не будет?
Это правильно. Версия игры для Магазина Windows использует другую файловую систему сохранения, которая не так доступна, как обычная версия игры.
Hi guys, Razzmatazzz,
Thanks a ton for the app!
I'm also having problems with the Gamepass version; it worked the first time I ran your program, but then wouldn't update when I rolled a new adventure map. When I closed your app, reopened and re-analyzed, it worked on the new adventure. Afterwards it stopped working for all new adventures, so I deleted the %localappdata% of your app and reinstalled the zip, as well as started a new campaign in game, and it worked! Then I rerolled an adventure map and it didn't work. I tried to repeat the process of starting a fresh campaign and deleted the %localappdata%, but it's still saying: "No new game info found."
However, when I go into the save folder, it shows that the save file is updating, which contradicts what you said above, about it not reliably saving on Gamepass.
This info probably won't help, and I appreciate the work you've put into this! I just figured some additional info may give you an idea.
Thanks!
There's not much more I can do. For some reason, the Windows Store version of the game uses a different save file system and that system doesn't seem to reliably update the saves like the other versions of the game do.
The test build I posted above should work the best. Also, be sure that you're traveling to your world after rolling because that's the only way to make the save update.
I was a bit imprecise in saying it "doesn't seem to reliably update the saves like the other versions of the game do." I didn't mean that the save files were not being updated. They certainly are; that's the whole point of save files. I meant that when they are updated, they don't always seem to be updated in a consistent way that the save manager can read readily parse. Sometimes the state of the save files "makes sense" and sometimes it doesn't.
It just doesn´t work, it doesn´t show anything